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Month: July 2019

pass on the purify

2019-07-29
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| Pokelog

Pokelog build 034 adds support for shadow/purified pokemon. Namely, selecting the shadow/purified form will automatically select the appropriate charge move. For Niantic, adding all these special forms and moves to the Game Master file is probably a nightmare. The JSON file, which started under 1 MB, now surpasses 2 MB. Parsing the file into Pokelog […]

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rolling over

2019-07-23
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| Pokelog

Pokelog’s latest build (033) fixes a bug when rolling over the log. This bug could potentially lose data, so I have removed links to all earlier builds. I also fixed a few minor bugs as well as a performance optimization. The new purified pokemon will probably require another checkbox, similar to lucky pokemon, in Pokelog. […]

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pokelog finally evolves

2019-07-15
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| Pokelog

Since Pokelog’s features are updated as needed, that meant I neglected the evolve feature. I only recently used my first lucky egg, after reaching level 30, because several special research quests finally aligned. Actually, Pokelog’s basic evolve feature is fine, but some pokemon have several options when evolving. Well, build 032 has finally updated the […]

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purpose driven

2019-07-11
| No Comments
| Pokelog

Problems and troubles can propel us, giving us purpose to overcome. So it was when my laptop’s battery finally died. I realized that Mac portables actually require steady battery voltage in order to operate at normal CPU speeds. Otherwise, the CPU slows down to some nominal speed – 1/3 speed, in my case. For most […]

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fuzzy undo

2019-07-10
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| Programming

I just realized a qualifier on using the Undo function in Xcode. Such a head slapping moment deserves a brief mention. For context, I usually switch among files by clicking on a file in the Navigator area. Sometimes, I would switch files and immediately want to undo some typing, but there seemed to be no […]

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feature complete

2019-07-01
| No Comments
| Pokelog

For some reason, I always used a Pokelog feature in a certain way, and I discovered that it breaks in the other way. The Moves Stats button should now work as expected. I am keeping my fingers crossed that I have tested every other feature to my satisfaction. At least until Pokemon GO introduces something […]

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